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Head to head

Metin2 vs Riders of Icarus

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2006 · 20 years ago
July 2016 · 10 years ago

Daily players

5 – 18
5 – 18

Estimated players

40.5kUp 4.4%
1.7kUp 0.2%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Metin2Riders of Icarus

Metin2

Average monthly estimated players
MonthEstimated playersChange
September 2026~39.3kUp 2.9%
August 2026~38.2kUp 20%
July 2026~31.7k

Riders of Icarus

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.7k
August 2026~1.7k
July 2026~1.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Metin2
2
Riders of Icarus
1

Metin2 currently has about 2× as many peak concurrent Steam players as Riders of Icarus — 2 vs 1.

Discord members

Metin2
146.7kUp 0.8%
Riders of Icarus

Metin2 currently has 146,740 Discord members; no comparable data is tracked for Riders of Icarus.

Reddit members

Metin2
9.1kUp 3.0%
Riders of Icarus
1.6kUp 0.1%

Metin2 currently has about 5.6× as many subreddit members as Riders of Icarus — 9,149 vs 1,644.

Twitch viewers

Metin2
1kDown 18%
Riders of Icarus
0Down 100%

Metin2 currently has 1,049 live Twitch viewers, while Riders of Icarus has 0.

YouTube subscribers

Metin2
22.5kUp 0.4%
Riders of Icarus
4.3k

Metin2 currently has about 5.2× as many YouTube subscribers as Riders of Icarus — 22,500 vs 4,350.

How these estimates are made

Metin2

Metin2 is estimated to have 5 – 18 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Riders of Icarus

Riders of Icarus is estimated to have 5 – 18 players a day. Around 210k – 540k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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