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Head to head

Metin2 vs Naruto Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2006 · 20 years ago
January 2013 · 14 years ago

Daily players

10 – 35
41 – 19k

Estimated players

38.3kDown 6.1%
4Down 51%

Available on

  • Windows
  • Browser
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Metin2Naruto Online

Metin2

Average monthly estimated players
MonthEstimated playersChange
September 2026~38.9kUp 1.8%
August 2026~38.2kUp 20%
July 2026~31.7k

Naruto Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~5Up 25%
August 2026~4Down 20%
July 2026~5

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Metin2
1Down 67%
Naruto Online

Metin2 currently has 1 peak concurrent Steam players; no comparable data is tracked for Naruto Online.

Discord members

Metin2
147kUp 0.3%
Naruto Online

Metin2 currently has 147,031 Discord members; no comparable data is tracked for Naruto Online.

Reddit members

Metin2
9.4kUp 3.5%
Naruto Online

Metin2 currently has 9,376 subreddit members; no comparable data is tracked for Naruto Online.

Twitch viewers

Metin2
302Down 90%
Naruto Online
11Down 45%

Metin2 currently has about 27× as many live Twitch viewers as Naruto Online — 302 vs 11.

YouTube subscribers

Metin2
22.6kUp 0.9%
Naruto Online

Metin2 currently has 22,600 YouTube subscribers; no comparable data is tracked for Naruto Online.

How these estimates are made

Metin2

Metin2 is estimated to have 10 – 35 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Naruto Online

Naruto Online is estimated to have 41 – 19k players a day. Around 20k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.