Head to head
MapleStory vs VRChat

MapleStory
~1.2m daily · 710k – 2m
Last measured Nov 14, 2026

VRChat
~600k daily · 360k – 1m
Last measured Nov 14, 2026
VerdictMapleStory has ~2× VRChat's daily players (~1.2m vs ~600k, as of Nov 14, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Steam concurrent players
- MapleStory
- 25.5kUp 12% past week
- VRChat
- 65.5kDown 0.8% past week
VRChat currently has about 2.6× as many peak concurrent Steam players as MapleStory — 65,471 vs 25,478.
Discord members
- MapleStory
- 149kUp 0.6% past week
- VRChat
- 419.1kUp 0.1% past week
VRChat currently has about 2.8× as many Discord members as MapleStory — 419,088 vs 149,017.
Reddit members
- MapleStory
- 153.3kUp 0.2% past week
- VRChat
- 243kUp 0.1% past week
VRChat currently has about 1.6× as many subreddit members as MapleStory — 242,956 vs 153,254.
Twitch viewers
- MapleStory
- 3.9kDown 14% past week
- VRChat
- 7.8kUp 51% past week
VRChat currently has about 2× as many live Twitch viewers as MapleStory — 7,835 vs 3,873.
YouTube subscribers
- MapleStory
- 183k
- VRChat
- 132k
MapleStory currently has about 1.4× as many YouTube subscribers as VRChat — 183,000 vs 132,000.
How these estimates are made
MapleStory
We estimate that about 1,200,000 people play MapleStory on a typical day (most likely between 710,000 and 2,000,000), based on data from Nov 14, 2026. Around 3,400,000 accounts (between 2,300,000 and 5,300,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
VRChat
We estimate that about 600,000 people play VRChat on a typical day (most likely between 360,000 and 1,000,000), based on data from Nov 14, 2026. Around 9,600,000 accounts (between 6,300,000 and 15,000,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
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