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Head to head

Lineage 2M vs Stick Fight: The Game

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2019 · 7 years ago
September 2017 · 9 years ago

Daily players

40 – 18k
1k – 5k

Estimated players

56Up 8.0%
51.5kUp 0.2%

Available on

  • Android
  • Windows
  • macOS
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Lineage 2MStick Fight: The Game

Lineage 2M

Average monthly estimated players
MonthEstimated playersChange
September 2026~60Up 9.1%
August 2026~55Up 5.8%
July 2026~52

Stick Fight: The Game

Average monthly estimated players
MonthEstimated playersChange
September 2026~51.4kUp 1.9%
August 2026~50.5kUp 1.9%
July 2026~49.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Lineage 2M
3Down 93%
Stick Fight: The Game
12Down 29%

Stick Fight: The Game currently has about 4× as many live Twitch viewers as Lineage 2M — 12 vs 3.

Steam concurrent players

Lineage 2M
Stick Fight: The Game
432Up 23%

Stick Fight: The Game currently has 432 peak concurrent Steam players; no comparable data is tracked for Lineage 2M.

Reddit members

Lineage 2M
Stick Fight: The Game
5.9kUp 0.4%

Stick Fight: The Game currently has 5,928 subreddit members; no comparable data is tracked for Lineage 2M.

YouTube subscribers

Lineage 2M
Stick Fight: The Game
381kUp 4.1%

Stick Fight: The Game currently has 381,000 YouTube subscribers; no comparable data is tracked for Lineage 2M.

How these estimates are made

Lineage 2M

Lineage 2M is estimated to have 40 – 18k players a day. Around 13k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stick Fight: The Game

Stick Fight: The Game is estimated to have 1k – 5k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.