Head to head
Last Oasis vs Warface: Clutch
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Xbox
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Last Oasis
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~12.3k | |
| August 2026 | ~12.3k | Up 18% |
| July 2026 | ~10.4k | — |
Warface: Clutch
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~26k | Down 0.3% |
| August 2026 | ~26.1k | Up 11% |
| July 2026 | ~23.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Last Oasis
- 39Down 22%
- Warface: Clutch
- 7Down 13%
Last Oasis currently has about 5.6× as many peak concurrent Steam players as Warface: Clutch — 39 vs 7.
Discord members
- Last Oasis
- 28.1kUp 0.3%
- Warface: Clutch
- 33.6kDown 1.8%
Warface: Clutch currently has about 1.2× as many Discord members as Last Oasis — 33,644 vs 28,081.
Reddit members
- Last Oasis
- 10.6k
- Warface: Clutch
- —
Last Oasis currently has 10,561 subreddit members; no comparable data is tracked for Warface: Clutch.
Twitch viewers
- Last Oasis
- 0
- Warface: Clutch
- 0Down 100%
Last Oasis currently has 0 live Twitch viewers, while Warface: Clutch has 0.
YouTube subscribers
- Last Oasis
- 9.4kDown 0.1%
- Warface: Clutch
- 99.6kDown 0.1%
Warface: Clutch currently has about 11× as many YouTube subscribers as Last Oasis — 99,600 vs 9,390.
How these estimates are made
Last Oasis
Last Oasis is estimated to have 93 – 330 players a day. Around 420k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warface: Clutch
Warface: Clutch is estimated to have 15 – 53 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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