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Head to head

KillStreak.tv vs Rift

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2019 · 7 years ago
March 2011 · 16 years ago

Daily players

No population data
440 – 2k

Estimated players

35.1kUp 0.3%
3.5kDown 0.2%

Available on

  • Browser
  • Windows
  • macOS
  • Windows
  • Linux

Player activity

Smoothed estimated players over time.

KillStreak.tvRift

KillStreak.tv

Average monthly estimated players
MonthEstimated playersChange
September 2026~35kDown 0.2%
August 2026~35.1k
July 2026~35.1k

Rift

Average monthly estimated players
MonthEstimated playersChange
September 2026~3.5kUp 0.5%
August 2026~3.5kUp 0.1%
July 2026~3.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

KillStreak.tv
0
Rift
174Down 24%

KillStreak.tv currently has 0 peak concurrent Steam players, while Rift has 174.

Discord members

KillStreak.tv
163.6k
Rift

KillStreak.tv currently has 163,602 Discord members; no comparable data is tracked for Rift.

Reddit members

KillStreak.tv
576Up 0.3%
Rift
11kUp 0.5%

Rift currently has about 19× as many subreddit members as KillStreak.tv — 10,956 vs 576.

YouTube subscribers

KillStreak.tv
16.4k
Rift
11.4k

KillStreak.tv currently has about 1.4× as many YouTube subscribers as Rift — 16,400 vs 11,400.

Twitch viewers

KillStreak.tv
Rift
1Down 80%

Rift currently has 1 live Twitch viewers; no comparable data is tracked for KillStreak.tv.

How these estimates are made

KillStreak.tv

KillStreak.tv is showing no measurable concurrent players on Steam. Around 12k – 31k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rift

Rift is estimated to have 440 – 2k players a day. Around 230k – 580k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.