Head to head
Influence vs Lineage II

Influence
~13 daily · 3 – 39
Last measured Nov 7, 2026

Lineage II
~1.2k daily · 270 – 3.5k
Last measured Nov 7, 2026
VerdictLineage II has ~92× Influence's daily players (~1.2k vs ~13, as of Nov 7, 2026). Both are low-confidence estimates: read the gap as an order of magnitude.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Browser
- Windows
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Discord members
- Influence
- 82
- Lineage II
- 10.9k
Lineage II currently has about 133× as many Discord members as Influence — 10,882 vs 82.
Reddit members
- Influence
- 327
- Lineage II
- 16k
Lineage II currently has about 49× as many subreddit members as Influence — 15,983 vs 327.
YouTube subscribers
- Influence
- 787
- Lineage II
- 17k
Lineage II currently has about 22× as many YouTube subscribers as Influence — 17,000 vs 787.
Twitch viewers
- Influence
- —
- Lineage II
- 530
Lineage II currently has 530 live Twitch viewers; no comparable data is tracked for Influence.
How these estimates are made
Influence
We estimate that about 13 people play Influence on a typical day (most likely between 3 and 39), based on data from Nov 7, 2026. Around 7,600 accounts (between 2,600 and 18,000) have played it at some point. Influence publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Lineage II
We estimate that about 1,200 people play Lineage II on a typical day (most likely between 270 and 3,500), based on data from Nov 7, 2026. Around 170,000 accounts (between 59,000 and 390,000) have played it at some point. Lineage II publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
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