Head to head
In Next Life vs Lords Mobile
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- macOS
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
In Next Life
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~270 | Up 2.3% |
| August 2026 | ~264 | Up 1.1% |
| July 2026 | ~261 | — |
Lords Mobile
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~83.6k | Up 0.4% |
| August 2026 | ~83.2k | Up 0.5% |
| July 2026 | ~82.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- In Next Life
- 9Down 10%
- Lords Mobile
- 1.2kUp 24%
Lords Mobile currently has about 138× as many peak concurrent Steam players as In Next Life — 1,241 vs 9.
Discord members
- In Next Life
- 842Up 2.7%
- Lords Mobile
- 269.1k
Lords Mobile currently has about 320× as many Discord members as In Next Life — 269,129 vs 842.
Twitch viewers
- In Next Life
- 0Down 100%
- Lords Mobile
- 8
In Next Life currently has 0 live Twitch viewers, while Lords Mobile has 8.
YouTube subscribers
- In Next Life
- 530Up 1.1%
- Lords Mobile
- 168kUp 1.2%
Lords Mobile currently has about 317× as many YouTube subscribers as In Next Life — 168,000 vs 530.
Reddit members
- In Next Life
- —
- Lords Mobile
- 24.9kUp 0.5%
Lords Mobile currently has 24,880 subreddit members; no comparable data is tracked for In Next Life.
How these estimates are made
In Next Life
In Next Life is estimated to have 18 – 62 players a day. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Lords Mobile
Lords Mobile is estimated to have 3k – 11k players a day. Around 130k – 330k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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