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Head to head

Happy Wars vs Lords Mobile

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2012 · 14 years ago
March 2016 · 11 years ago

Daily players

20 – 9k
3k – 9k

Estimated players

1Up 50%
83.3k

Available on

  • Windows
  • Xbox
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Happy WarsLords Mobile

Happy Wars

Average monthly estimated players
MonthEstimated playersChange
September 2026~1Down 67%
August 2026~3
July 2026~3

Lords Mobile

Average monthly estimated players
MonthEstimated playersChange
September 2026~83.2k
August 2026~83.2kUp 0.5%
July 2026~82.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Happy Wars
4Down 82%
Lords Mobile
8

Lords Mobile currently has about 2× as many live Twitch viewers as Happy Wars — 8 vs 4.

Steam concurrent players

Happy Wars
Lords Mobile
948Down 17%

Lords Mobile currently has 948 peak concurrent Steam players; no comparable data is tracked for Happy Wars.

Discord members

Happy Wars
Lords Mobile
268.8k

Lords Mobile currently has 268,752 Discord members; no comparable data is tracked for Happy Wars.

Reddit members

Happy Wars
Lords Mobile
24.8kUp 0.5%

Lords Mobile currently has 24,815 subreddit members; no comparable data is tracked for Happy Wars.

YouTube subscribers

Happy Wars
Lords Mobile
166kUp 1.2%

Lords Mobile currently has 166,000 YouTube subscribers; no comparable data is tracked for Happy Wars.

How these estimates are made

Happy Wars

Happy Wars is estimated to have 20 – 9k players a day. Around 14k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Lords Mobile

Lords Mobile is estimated to have 3k – 9k players a day. Around 130k – 320k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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