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Head to head

Guild Wars vs Lords Mobile

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2005 · 21 years ago
March 2016 · 10 years ago

Daily players

No population data
3k – 9k

Estimated players

28kUp 0.4%
83kUp 0.1%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Guild WarsLords Mobile

Guild Wars

Average monthly estimated players
MonthEstimated playersChange
August 2026~28kUp 4.8%
July 2026~26.7k

Lords Mobile

Average monthly estimated players
MonthEstimated playersChange
August 2026~83.1kUp 0.3%
July 2026~82.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Guild Wars
65kUp 0.3%
Lords Mobile
24.7kUp 0.1%

Guild Wars currently has about 2.6× as many subreddit members as Lords Mobile — 65,027 vs 24,725.

YouTube subscribers

Guild Wars
215k
Lords Mobile
164k

Guild Wars currently has about 1.3× as many YouTube subscribers as Lords Mobile — 215,000 vs 164,000.

Steam concurrent players

Guild Wars
Lords Mobile
995Down 12%

Lords Mobile currently has 995 peak concurrent Steam players; no comparable data is tracked for Guild Wars.

Discord members

Guild Wars
Lords Mobile
269k

Lords Mobile currently has 268,959 Discord members; no comparable data is tracked for Guild Wars.

Twitch viewers

Guild Wars
Lords Mobile
0

Lords Mobile currently has 0 live Twitch viewers; no comparable data is tracked for Guild Wars.

How these estimates are made

Guild Wars

Guild Wars is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Lords Mobile

Lords Mobile is estimated to have 3k – 9k players a day. Around 130k – 320k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.