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Head to head

Guild Wars: Reforged vs Voidspace

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2025 · 9 months ago
July 2020 · 6 years ago

Daily players

2k – 6k
No population data

Estimated players

41kDown 4.0%
443

Available on

  • Windows
  • Windows
  • macOS
  • Linux

Perspectives

Player activity

Smoothed estimated players over time.

Guild Wars: ReforgedVoidspace

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
September 2026~40.9kUp 4.4%
August 2026~39.2kUp 3.0%
July 2026~38.1k

Voidspace

Average monthly estimated players
MonthEstimated playersChange
September 2026~443
August 2026~443Down 0.2%
July 2026~444

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Guild Wars: Reforged
565Down 11%
Voidspace

Guild Wars: Reforged currently has 565 peak concurrent Steam players; no comparable data is tracked for Voidspace.

Discord members

Guild Wars: Reforged
56.8kUp 5.6%
Voidspace

Guild Wars: Reforged currently has 56,762 Discord members; no comparable data is tracked for Voidspace.

Twitch viewers

Guild Wars: Reforged
233Up 174%
Voidspace

Guild Wars: Reforged currently has 233 live Twitch viewers; no comparable data is tracked for Voidspace.

YouTube subscribers

Guild Wars: Reforged
219kUp 1.9%
Voidspace
4.4k

Guild Wars: Reforged currently has about 50× as many YouTube subscribers as Voidspace — 219,000 vs 4,400.

How these estimates are made

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 2k – 6k players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Voidspace

Voidspace is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.