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Head to head

Guild Wars: Reforged vs Valhall

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2025 · 9 months ago
October 2020 · 6 years ago

Daily players

2k – 7k
13 – 44

Estimated players

39.9kDown 6.8%
828Down 0.3%

Available on

  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Guild Wars: ReforgedValhall

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
September 2026~41kUp 4.4%
August 2026~39.2kUp 3.0%
July 2026~38.1k

Valhall

Average monthly estimated players
MonthEstimated playersChange
September 2026~829Up 0.1%
August 2026~828Up 0.9%
July 2026~821

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Guild Wars: Reforged
749Up 18%
Valhall
5Up 150%

Guild Wars: Reforged currently has about 150× as many peak concurrent Steam players as Valhall — 749 vs 5.

Discord members

Guild Wars: Reforged
56.8kUp 5.6%
Valhall

Guild Wars: Reforged currently has 56,762 Discord members; no comparable data is tracked for Valhall.

Twitch viewers

Guild Wars: Reforged
233Up 174%
Valhall
0Down 100%

Guild Wars: Reforged currently has 233 live Twitch viewers, while Valhall has 0.

YouTube subscribers

Guild Wars: Reforged
219kUp 1.9%
Valhall
7.8kDown 0.3%

Guild Wars: Reforged currently has about 28× as many YouTube subscribers as Valhall — 219,000 vs 7,750.

How these estimates are made

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 2k – 7k players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Valhall

Valhall is estimated to have 13 – 44 players a day. Around 16k – 40k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.