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Head to head

Guild Wars: Reforged vs Thyranya

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

December 2025 · 8 months ago
To be announced

Daily players

2k – 7k
No population data

Estimated players

39.1kDown 2.7%
130Down 4.5%

Available on

  • Windows
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Guild Wars: ReforgedThyranya

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
August 2026~39.2kUp 3.0%
July 2026~38.1k

Thyranya

Average monthly estimated players
MonthEstimated playersChange
August 2026~131Down 1.5%
July 2026~133

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Guild Wars: Reforged
493Down 28%
Thyranya

Guild Wars: Reforged currently has 493 peak concurrent Steam players; no comparable data is tracked for Thyranya.

Discord members

Guild Wars: Reforged
53.3kUp 5.7%
Thyranya
294Down 2.3%

Guild Wars: Reforged currently has about 181× as many Discord members as Thyranya — 53,311 vs 294.

Twitch viewers

Guild Wars: Reforged
93Down 44%
Thyranya

Guild Wars: Reforged currently has 93 live Twitch viewers; no comparable data is tracked for Thyranya.

YouTube subscribers

Guild Wars: Reforged
215k
Thyranya
364Up 0.3%

Guild Wars: Reforged currently has about 591× as many YouTube subscribers as Thyranya — 215,000 vs 364.

How these estimates are made

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 2k – 7k players a day. Around 79k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Thyranya

Thyranya is estimated to have 1 – 480 players a day. Around 950 – 95k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.