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Head to head

Guild Wars: Reforged vs Swordia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2025 · 9 months ago
January 2026 · 7 months ago

Daily players

2k – 5k
No population data

Estimated players

38.1kUp 0.5%
189Up 6.1%

Available on

  • Windows
  • Windows

Perspectives

Publishers

Player activity

Smoothed estimated players over time.

Guild Wars: ReforgedSwordia

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
August 2026~39kUp 2.3%
July 2026~38.1k

Swordia

Average monthly estimated players
MonthEstimated playersChange
August 2026~190Up 0.5%
July 2026~189

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Guild Wars: Reforged
408Down 45%
Swordia
0

Guild Wars: Reforged currently has 408 peak concurrent Steam players, while Swordia has 0.

Discord members

Guild Wars: Reforged
54.9kUp 12%
Swordia
732Up 0.7%

Guild Wars: Reforged currently has about 75× as many Discord members as Swordia — 54,944 vs 732.

Twitch viewers

Guild Wars: Reforged
68Down 44%
Swordia

Guild Wars: Reforged currently has 68 live Twitch viewers; no comparable data is tracked for Swordia.

YouTube subscribers

Guild Wars: Reforged
215kUp 0.9%
Swordia

Guild Wars: Reforged currently has 215,000 YouTube subscribers; no comparable data is tracked for Swordia.

How these estimates are made

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 2k – 5k players a day. Around 80k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Swordia

Swordia is showing no measurable concurrent players on Steam. Around 500 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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