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Head to head

Guild Wars: Reforged vs StarsOne

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2025 · 10 months ago
April 2016 · 10 years ago

Daily players

1k – 4k
3 – 9

Estimated players

39.5kUp 0.4%
54

Available on

  • Windows
  • Windows
  • macOS
  • Linux

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Guild Wars: ReforgedStarsOne

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
September 2026~40.6kUp 3.6%
August 2026~39.2kUp 3.0%
July 2026~38.1k—

StarsOne

Average monthly estimated players
MonthEstimated playersChange
September 2026~54Down 1.8%
August 2026~55Up 1.9%
July 2026~54—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Guild Wars: Reforged
327Down 62%
StarsOne
1

Guild Wars: Reforged currently has about 327× as many peak concurrent Steam players as StarsOne — 327 vs 1.

Discord members

Guild Wars: Reforged
57.5kUp 3.7%
StarsOne
—

Guild Wars: Reforged currently has 57,544 Discord members; no comparable data is tracked for StarsOne.

Twitch viewers

Guild Wars: Reforged
84Down 58%
StarsOne
—

Guild Wars: Reforged currently has 84 live Twitch viewers; no comparable data is tracked for StarsOne.

YouTube subscribers

Guild Wars: Reforged
219kUp 1.4%
StarsOne
—

Guild Wars: Reforged currently has 219,000 YouTube subscribers; no comparable data is tracked for StarsOne.

How these estimates are made

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 1k – 4k players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

StarsOne

StarsOne is estimated to have 3 – 9 players a day. Around 17k – 42k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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