Head to head
Guild Wars: Reforged vs Rise: The Vieneo Province
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Guild Wars: Reforged
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~41k | Up 4.4% |
| August 2026 | ~39.2k | Up 3.0% |
| July 2026 | ~38.1k | — |
Rise: The Vieneo Province
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~40 | Up 2.6% |
| August 2026 | ~39 | Down 2.5% |
| July 2026 | ~40 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Guild Wars: Reforged
- 401Down 46%
- Rise: The Vieneo Province
- 0Down 100%
Guild Wars: Reforged currently has 401 peak concurrent Steam players, while Rise: The Vieneo Province has 0.
Discord members
- Guild Wars: Reforged
- 56.8kUp 5.3%
- Rise: The Vieneo Province
- 69Up 1.5%
Guild Wars: Reforged currently has about 824× as many Discord members as Rise: The Vieneo Province — 56,829 vs 69.
Twitch viewers
- Guild Wars: Reforged
- 28Down 84%
- Rise: The Vieneo Province
- 0
Guild Wars: Reforged currently has 28 live Twitch viewers, while Rise: The Vieneo Province has 0.
YouTube subscribers
- Guild Wars: Reforged
- 219kUp 1.9%
- Rise: The Vieneo Province
- 148Up 0.7%
Guild Wars: Reforged currently has about 1480× as many YouTube subscribers as Rise: The Vieneo Province — 219,000 vs 148.
How these estimates are made
Guild Wars: Reforged
Guild Wars: Reforged is estimated to have 2k – 5k players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rise: The Vieneo Province
Rise: The Vieneo Province is estimated to have 3 – 9 players a day. Around 1k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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