Head to head
Guild Wars: Reforged vs Mini World
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Guild Wars: Reforged
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~39.2k | Up 3.0% |
| July 2026 | ~38.1k | — |
Mini World
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~52.5k | |
| July 2026 | ~52.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Guild Wars: Reforged
- 670Down 12%
- Mini World
- 72Down 50%
Guild Wars: Reforged currently has about 9.3× as many peak concurrent Steam players as Mini World — 670 vs 72.
Discord members
- Guild Wars: Reforged
- 55.5kUp 11%
- Mini World
- —
Guild Wars: Reforged currently has 55,477 Discord members; no comparable data is tracked for Mini World.
Twitch viewers
- Guild Wars: Reforged
- 183Down 86%
- Mini World
- 0Down 100%
Guild Wars: Reforged currently has 183 live Twitch viewers, while Mini World has 0.
YouTube subscribers
- Guild Wars: Reforged
- 216kUp 0.5%
- Mini World
- 515kDown 0.2%
Mini World currently has about 2.4× as many YouTube subscribers as Guild Wars: Reforged — 515,000 vs 216,000.
Reddit members
- Guild Wars: Reforged
- —
- Mini World
- 150Up 3.4%
Mini World currently has 150 subreddit members; no comparable data is tracked for Guild Wars: Reforged.
How these estimates are made
Guild Wars: Reforged
Guild Wars: Reforged is estimated to have 2k – 8k players a day. Around 80k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Mini World
Mini World is estimated to have 220 – 770 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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