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Head to head

Guild Wars 2 vs Valhall

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2012 · 14 years ago
October 2020 · 6 years ago

Daily players

13k – 45k
8 – 26

Estimated players

84.5kDown 1.2%
828Down 0.1%

Available on

  • Windows
  • macOS
  • Windows

Player activity

Smoothed estimated players over time.

Guild Wars 2Valhall

Guild Wars 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~86.2kUp 0.9%
August 2026~85.5kUp 14%
July 2026~75.2k

Valhall

Average monthly estimated players
MonthEstimated playersChange
September 2026~829Up 0.1%
August 2026~828Up 0.9%
July 2026~821

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Guild Wars 2
4.1kDown 22%
Valhall
0Down 100%

Guild Wars 2 currently has 4,082 peak concurrent Steam players, while Valhall has 0.

Discord members

Guild Wars 2
47.8kUp 0.1%
Valhall

Guild Wars 2 currently has 47,762 Discord members; no comparable data is tracked for Valhall.

Reddit members

Guild Wars 2
427.3kUp 0.5%
Valhall

Guild Wars 2 currently has 427,263 subreddit members; no comparable data is tracked for Valhall.

Twitch viewers

Guild Wars 2
1.3kDown 19%
Valhall
0

Guild Wars 2 currently has 1,349 live Twitch viewers, while Valhall has 0.

YouTube subscribers

Guild Wars 2
219kUp 1.9%
Valhall
7.8kDown 0.1%

Guild Wars 2 currently has about 28× as many YouTube subscribers as Valhall — 219,000 vs 7,760.

How these estimates are made

Guild Wars 2

Guild Wars 2 is estimated to have 13k – 45k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Valhall

Valhall is estimated to have 8 – 26 players a day. Around 16k – 40k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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