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Head to head

Guild Wars 2 vs Taming.io

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2012 · 14 years ago
October 2020 · 6 years ago

Daily players

14k – 50k
21 – 10k

Estimated players

84.1kDown 1.4%
16.4kDown 0.8%

Available on

  • Windows
  • macOS
  • Browser

Player activity

Smoothed estimated players over time.

Guild Wars 2Taming.io

Guild Wars 2

Average monthly estimated players
MonthEstimated playersChange
August 2026~85.4kUp 14%
July 2026~75.2k

Taming.io

Average monthly estimated players
MonthEstimated playersChange
August 2026~16.4kUp 0.7%
July 2026~16.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Guild Wars 2
5.5kDown 13%
Taming.io

Guild Wars 2 currently has 5,499 peak concurrent Steam players; no comparable data is tracked for Taming.io.

Discord members

Guild Wars 2
47.8kUp 0.7%
Taming.io
73.1kUp 0.7%

Taming.io currently has about 1.5× as many Discord members as Guild Wars 2 — 73,134 vs 47,806.

Reddit members

Guild Wars 2
425.8kUp 0.4%
Taming.io
4.2kUp 0.1%

Guild Wars 2 currently has about 101× as many subreddit members as Taming.io — 425,755 vs 4,209.

Twitch viewers

Guild Wars 2
1.4kDown 8.7%
Taming.io
0

Guild Wars 2 currently has 1,371 live Twitch viewers, while Taming.io has 0.

YouTube subscribers

Guild Wars 2
215kUp 0.9%
Taming.io
6.7kUp 1.4%

Guild Wars 2 currently has about 32× as many YouTube subscribers as Taming.io — 215,000 vs 6,710.

How these estimates are made

Guild Wars 2

Guild Wars 2 is estimated to have 14k – 50k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Taming.io

Taming.io is estimated to have 21 – 10k players a day. Around 10k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.