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Head to head

Guild Wars 2 vs Seafight

VerdictGuild Wars 2 has ~318× Seafight's daily players (~89k vs ~280, as of Nov 6, 2026). Seafight's estimate is low confidence: read the gap as an order of magnitude.

Side by side

Values shared by both games are highlighted.

Status

Released
Released

Released

August 2012 · 14 years ago
March 2006 · 21 years ago

Est. daily players

~89k53k – 150kMedium confidence · Last measured Nov 6, 2026
~28065 – 840Low confidence · Last measured Nov 6, 2026

Available on

  • macOS
  • Windows
  • Windows

Publishers

Player activity

Estimated daily players (central estimate) for both games.

Guild Wars 2Seafight

Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.

Steam concurrent players

Guild Wars 2
3.1k
Seafight
—

Guild Wars 2 currently has 3,096 peak concurrent Steam players; no comparable data is tracked for Seafight.

Discord members

Guild Wars 2
47.3k
Seafight
—

Guild Wars 2 currently has 47,342 Discord members; no comparable data is tracked for Seafight.

Reddit members

Guild Wars 2
430.6k
Seafight
—

Guild Wars 2 currently has 430,602 subreddit members; no comparable data is tracked for Seafight.

Twitch viewers

Guild Wars 2
308
Seafight
2

Guild Wars 2 currently has about 154× as many live Twitch viewers as Seafight — 308 vs 2.

YouTube subscribers

Guild Wars 2
220k
Seafight
—

Guild Wars 2 currently has 220,000 YouTube subscribers; no comparable data is tracked for Seafight.

How these estimates are made

Guild Wars 2

We estimate that about 89,000 people play Guild Wars 2 on a typical day (most likely between 53,000 and 150,000), based on data from Nov 6, 2026. Around 3,200,000 accounts (between 2,100,000 and 4,900,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.

Seafight

We estimate that about 280 people play Seafight on a typical day (most likely between 65 and 840), based on data from Nov 6, 2026. Around 110,000 accounts (between 38,000 and 250,000) have played it at some point. Seafight publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

How we estimate

Compare two other games

Related games

From the same developers or publishers.