Head to head
Guild Wars 2 vs Riders of Icarus
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
Player activity
Smoothed estimated players over time.
Guild Wars 2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~86.2k | Up 0.9% |
| August 2026 | ~85.5k | Up 14% |
| July 2026 | ~75.2k | — |
Riders of Icarus
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.7k | |
| August 2026 | ~1.7k | |
| July 2026 | ~1.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Guild Wars 2
- 4.3kDown 17%
- Riders of Icarus
- 1
Guild Wars 2 currently has about 4282× as many peak concurrent Steam players as Riders of Icarus — 4,282 vs 1.
Discord members
- Guild Wars 2
- 47.8kUp 0.2%
- Riders of Icarus
- —
Guild Wars 2 currently has 47,779 Discord members; no comparable data is tracked for Riders of Icarus.
Reddit members
- Guild Wars 2
- 427kUp 0.5%
- Riders of Icarus
- 1.6kUp 0.1%
Guild Wars 2 currently has about 260× as many subreddit members as Riders of Icarus — 426,957 vs 1,644.
Twitch viewers
- Guild Wars 2
- 748Down 47%
- Riders of Icarus
- 0Down 100%
Guild Wars 2 currently has 748 live Twitch viewers, while Riders of Icarus has 0.
YouTube subscribers
- Guild Wars 2
- 218kUp 1.4%
- Riders of Icarus
- 4.3k
Guild Wars 2 currently has about 50× as many YouTube subscribers as Riders of Icarus — 218,000 vs 4,350.
How these estimates are made
Guild Wars 2
Guild Wars 2 is estimated to have 13k – 45k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Riders of Icarus
Riders of Icarus is estimated to have 5 – 18 players a day. Around 210k – 540k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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