Head to head
Guild Wars 2 vs Nend.io
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Browser
Player activity
Smoothed estimated players over time.
Guild Wars 2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~86.1k | Down 0.2% |
| September 2026 | ~86.2k | Up 0.9% |
| August 2026 | ~85.5k | Up 14% |
| July 2026 | ~75.2k | — |
Nend.io
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.3k | Up 0.7% |
| September 2026 | ~1.3k | Up 0.8% |
| August 2026 | ~1.3k | Up 0.5% |
| July 2026 | ~1.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Guild Wars 2
- 3.5kDown 36%
- Nend.io
- —
Guild Wars 2 currently has 3,549 peak concurrent Steam players; no comparable data is tracked for Nend.io.
Discord members
- Guild Wars 2
- 47.5kDown 0.4%
- Nend.io
- 3k
Guild Wars 2 currently has about 16× as many Discord members as Nend.io — 47,519 vs 3,005.
Reddit members
- Guild Wars 2
- 429.7kUp 0.4%
- Nend.io
- 168
Guild Wars 2 currently has about 2558× as many subreddit members as Nend.io — 429,720 vs 168.
Twitch viewers
- Guild Wars 2
- 930Down 61%
- Nend.io
- —
Guild Wars 2 currently has 930 live Twitch viewers; no comparable data is tracked for Nend.io.
YouTube subscribers
- Guild Wars 2
- 219k
- Nend.io
- 6.9kUp 1.5%
Guild Wars 2 currently has about 32× as many YouTube subscribers as Nend.io — 219,000 vs 6,890.
How these estimates are made
Guild Wars 2
Guild Wars 2 is estimated to have 12k – 41k players a day. Around 510k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Nend.io
Nend.io is estimated to have 2 – 970 players a day. Around 2k – 190k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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