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Head to head

Guild Wars 2 vs Lost Ark

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2012 · 14 years ago
December 2018 · 8 years ago

Daily players

13k – 46k
12k – 42k

Estimated players

84kDown 0.1%
63.3kDown 3.2%

Available on

  • Windows
  • macOS
  • Windows

Player activity

Smoothed estimated players over time.

Guild Wars 2Lost Ark

Guild Wars 2

Average monthly estimated players
MonthEstimated playersChange
August 2026~85.3kUp 13%
July 2026~75.2k

Lost Ark

Average monthly estimated players
MonthEstimated playersChange
August 2026~64.3k
July 2026~64.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Guild Wars 2
4.6kDown 20%
Lost Ark
250Down 96%

Guild Wars 2 currently has about 18× as many peak concurrent Steam players as Lost Ark — 4,600 vs 250.

Discord members

Guild Wars 2
47.7kUp 0.5%
Lost Ark

Guild Wars 2 currently has 47,732 Discord members; no comparable data is tracked for Lost Ark.

Reddit members

Guild Wars 2
426.3kUp 0.5%
Lost Ark
299.6kUp 0.2%

Guild Wars 2 currently has about 1.4× as many subreddit members as Lost Ark — 426,267 vs 299,648.

Twitch viewers

Guild Wars 2
909Down 47%
Lost Ark
359Down 65%

Guild Wars 2 currently has about 2.5× as many live Twitch viewers as Lost Ark — 909 vs 359.

YouTube subscribers

Guild Wars 2
215kUp 0.9%
Lost Ark
103k

Guild Wars 2 currently has about 2.1× as many YouTube subscribers as Lost Ark — 215,000 vs 103,000.

How these estimates are made

Guild Wars 2

Guild Wars 2 is estimated to have 13k – 46k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Lost Ark

Lost Ark is estimated to have 12k – 42k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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