Head to head
Guild Wars 2 vs Lords Mobile
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Guild Wars 2
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~86k | Up 14% |
| July 2026 | ~75.2k | — |
Lords Mobile
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~83.1k | Up 0.3% |
| July 2026 | ~82.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Guild Wars 2
- 4.7kDown 34%
- Lords Mobile
- 995Down 12%
Guild Wars 2 currently has about 4.7× as many peak concurrent Steam players as Lords Mobile — 4,677 vs 995.
Discord members
- Guild Wars 2
- 47.7k
- Lords Mobile
- 269k
Lords Mobile currently has about 5.6× as many Discord members as Guild Wars 2 — 268,959 vs 47,698.
Reddit members
- Guild Wars 2
- 424.9kUp 0.1%
- Lords Mobile
- 24.7kUp 0.1%
Guild Wars 2 currently has about 17× as many subreddit members as Lords Mobile — 424,949 vs 24,725.
Twitch viewers
- Guild Wars 2
- 970Down 80%
- Lords Mobile
- 0
Guild Wars 2 currently has 970 live Twitch viewers, while Lords Mobile has 0.
YouTube subscribers
- Guild Wars 2
- 215kUp 0.5%
- Lords Mobile
- 164kUp 0.6%
Guild Wars 2 currently has about 1.3× as many YouTube subscribers as Lords Mobile — 215,000 vs 164,000.
How these estimates are made
Guild Wars 2
Guild Wars 2 is estimated to have 14k – 51k players a day. Around 490k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Lords Mobile
Lords Mobile is estimated to have 3k – 9k players a day. Around 130k – 320k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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