Head to head
Grand Chase: Dimensional Chaser vs Viking Rise
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Grand Chase: Dimensional Chaser
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~269 | |
| August 2026 | ~269 | Up 0.4% |
| July 2026 | ~268 | — |
Viking Rise
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~69.2k | Up 0.4% |
| August 2026 | ~68.9k | Up 15% |
| July 2026 | ~59.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Grand Chase: Dimensional Chaser
- 0Down 100%
- Viking Rise
- 200Up 525%
Grand Chase: Dimensional Chaser currently has 0 live Twitch viewers, while Viking Rise has 200.
Steam concurrent players
- Grand Chase: Dimensional Chaser
- —
- Viking Rise
- 485Down 32%
Viking Rise currently has 485 peak concurrent Steam players; no comparable data is tracked for Grand Chase: Dimensional Chaser.
Discord members
- Grand Chase: Dimensional Chaser
- —
- Viking Rise
- 262.8kDown 0.2%
Viking Rise currently has 262,808 Discord members; no comparable data is tracked for Grand Chase: Dimensional Chaser.
YouTube subscribers
- Grand Chase: Dimensional Chaser
- —
- Viking Rise
- 113kUp 1.8%
Viking Rise currently has 113,000 YouTube subscribers; no comparable data is tracked for Grand Chase: Dimensional Chaser.
How these estimates are made
Grand Chase: Dimensional Chaser
Grand Chase: Dimensional Chaser is estimated to have 32 – 15k players a day. Around 9k – 840k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Viking Rise
Viking Rise is estimated to have 2k – 7k players a day. Around 28k – 71k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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