Head to head
Fortix vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- PlayStation
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Platforms
Categories
Player activity
Smoothed estimated players over time.
Fortix
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~95 | |
| August 2026 | ~95 | |
| July 2026 | ~95 | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~89.8k | Down 0.6% |
| August 2026 | ~90.3k | Up 0.6% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Fortix
- 0
- The Elder Scrolls Online
- 7.2kDown 31%
Fortix currently has 0 peak concurrent Steam players, while The Elder Scrolls Online has 7,153.
Discord members
- Fortix
- —
- The Elder Scrolls Online
- 62.4kUp 1.0%
The Elder Scrolls Online currently has 62,359 Discord members; no comparable data is tracked for Fortix.
Reddit members
- Fortix
- —
- The Elder Scrolls Online
- 506.5kUp 0.4%
The Elder Scrolls Online currently has 506,491 subreddit members; no comparable data is tracked for Fortix.
Twitch viewers
- Fortix
- —
- The Elder Scrolls Online
- 560Down 24%
The Elder Scrolls Online currently has 560 live Twitch viewers; no comparable data is tracked for Fortix.
How these estimates are made
Fortix
Fortix is estimated to have 3 – 9 players a day. Around 27k – 69k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 25k – 88k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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