Head to head
Fantasy Online: Remake vs Guild Wars 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Fantasy Online: Remake
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~271 | Up 1.5% |
| July 2026 | ~267 | — |
Guild Wars 2
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~86k | Up 14% |
| July 2026 | ~75.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Fantasy Online: Remake
- 956Down 0.2%
- Guild Wars 2
- 47.7k
Guild Wars 2 currently has about 50× as many Discord members as Fantasy Online: Remake — 47,744 vs 956.
Steam concurrent players
- Fantasy Online: Remake
- —
- Guild Wars 2
- 5.3kDown 15%
Guild Wars 2 currently has 5,254 peak concurrent Steam players; no comparable data is tracked for Fantasy Online: Remake.
Reddit members
- Fantasy Online: Remake
- —
- Guild Wars 2
- 425kUp 0.1%
Guild Wars 2 currently has 425,041 subreddit members; no comparable data is tracked for Fantasy Online: Remake.
Twitch viewers
- Fantasy Online: Remake
- —
- Guild Wars 2
- 1.2kDown 58%
Guild Wars 2 currently has 1,227 live Twitch viewers; no comparable data is tracked for Fantasy Online: Remake.
YouTube subscribers
- Fantasy Online: Remake
- —
- Guild Wars 2
- 215k
Guild Wars 2 currently has 215,000 YouTube subscribers; no comparable data is tracked for Fantasy Online: Remake.
How these estimates are made
Fantasy Online: Remake
Fantasy Online: Remake is estimated to have 2 – 770 players a day. Around 1k – 140k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Guild Wars 2
Guild Wars 2 is estimated to have 16k – 55k players a day. Around 490k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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