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Head to head

Fallout 76 vs SoulWorker

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2018 · 8 years ago
April 2016 · 10 years ago

Daily players

21k – 74k
490 – 2k

Estimated players

110.7kDown 3.2%
2.8kUp 3.1%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

Fallout 76SoulWorker

Fallout 76

Average monthly estimated players
MonthEstimated playersChange
August 2026~112.7kDown 0.1%
July 2026~112.9k

SoulWorker

Average monthly estimated players
MonthEstimated playersChange
August 2026~2.8kUp 0.3%
July 2026~2.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fallout 76
6.6kDown 2.0%
SoulWorker
133Down 21%

Fallout 76 currently has about 50× as many peak concurrent Steam players as SoulWorker — 6,609 vs 133.

Discord members

Fallout 76
105.8kUp 0.1%
SoulWorker
2.8kUp 0.4%

Fallout 76 currently has about 38× as many Discord members as SoulWorker — 105,814 vs 2,759.

Reddit members

Fallout 76
591.2kUp 0.3%
SoulWorker
6.9k

Fallout 76 currently has about 86× as many subreddit members as SoulWorker — 591,199 vs 6,871.

Twitch viewers

Fallout 76
462Down 20%
SoulWorker
0Down 100%

Fallout 76 currently has 462 live Twitch viewers, while SoulWorker has 0.

YouTube subscribers

Fallout 76
31k
SoulWorker

Fallout 76 currently has 31,000 YouTube subscribers; no comparable data is tracked for SoulWorker.

How these estimates are made

Fallout 76

Fallout 76 is estimated to have 21k – 74k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

SoulWorker

SoulWorker is estimated to have 490 – 2k players a day. Around 210k – 540k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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