Head to head
EverQuest vs Path of Exile 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- macOS
- PlayStation
Player activity
Smoothed estimated players over time.
EverQuest
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~9.1k | Down 1.1% |
| July 2026 | ~9.2k | — |
Path of Exile 2
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~79.6k | Up 101% |
| July 2026 | ~39.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- EverQuest
- 308Up 4.4%
- Path of Exile 2
- 16.5kDown 47%
Path of Exile 2 currently has about 54× as many peak concurrent Steam players as EverQuest — 16,527 vs 308.
Discord members
- EverQuest
- 17.1k
- Path of Exile 2
- —
EverQuest currently has 17,079 Discord members; no comparable data is tracked for Path of Exile 2.
Reddit members
- EverQuest
- 31.6kUp 0.6%
- Path of Exile 2
- —
EverQuest currently has 31,597 subreddit members; no comparable data is tracked for Path of Exile 2.
Twitch viewers
- EverQuest
- 69Up 13%
- Path of Exile 2
- 3.6kUp 71%
Path of Exile 2 currently has about 52× as many live Twitch viewers as EverQuest — 3,564 vs 69.
YouTube subscribers
- EverQuest
- —
- Path of Exile 2
- 429kUp 0.7%
Path of Exile 2 currently has 429,000 YouTube subscribers; no comparable data is tracked for EverQuest.
How these estimates are made
EverQuest
EverQuest is estimated to have 750 – 3k players a day. Around 66k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Path of Exile 2
Path of Exile 2 is estimated to have 60k – 210k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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