Head to head
EverQuest Legends vs Stumble Guys
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
- Xbox
- PlayStation
- Nintendo
Player activity
Smoothed estimated players over time.
EverQuest Legends
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~20.5k | Down 4.0% |
| September 2026 | ~21.4k | Down 2.3% |
| August 2026 | ~21.9k | Up 7.3% |
| July 2026 | ~20.4k | — |
Stumble Guys
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~468.8k | |
| September 2026 | ~468.8k | Up 0.1% |
| August 2026 | ~468.3k | |
| July 2026 | ~468k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- EverQuest Legends
- 62.2kDown 1.4%
- Stumble Guys
- 779.3k
Stumble Guys currently has about 13× as many Discord members as EverQuest Legends — 779,254 vs 62,224.
Twitch viewers
- EverQuest Legends
- 103Down 76%
- Stumble Guys
- 52Down 87%
EverQuest Legends currently has about 2× as many live Twitch viewers as Stumble Guys — 103 vs 52.
YouTube subscribers
- EverQuest Legends
- 6.9kDown 0.1%
- Stumble Guys
- 2.9mUp 0.3%
Stumble Guys currently has about 426× as many YouTube subscribers as EverQuest Legends — 2,930,000 vs 6,870.
Steam concurrent players
- EverQuest Legends
- —
- Stumble Guys
- 1.7kDown 50%
Stumble Guys currently has 1,671 peak concurrent Steam players; no comparable data is tracked for EverQuest Legends.
How these estimates are made
EverQuest Legends
EverQuest Legends is estimated to have 62 – 29k players a day. Around 21k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Stumble Guys
Stumble Guys is estimated to have 8k – 30k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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