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Head to head

EverQuest II vs Wurm Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2004 · 22 years ago
December 2012 · 14 years ago

Daily players

600 – 2k
350 – 1k

Estimated players

2kUp 0.6%
662Down 1.2%

Available on

  • Windows
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

EverQuest IIWurm Online

EverQuest II

Average monthly estimated players
MonthEstimated playersChange
September 2026~2kUp 0.9%
August 2026~2kDown 0.3%
July 2026~2k

Wurm Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~669Down 0.9%
August 2026~675Up 19%
July 2026~569

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

EverQuest II
270Up 14%
Wurm Online
149Down 8.0%

EverQuest II currently has about 1.8× as many peak concurrent Steam players as Wurm Online — 270 vs 149.

Reddit members

EverQuest II
9.4kUp 0.9%
Wurm Online
2.1kUp 0.4%

EverQuest II currently has about 4.4× as many subreddit members as Wurm Online — 9,373 vs 2,112.

Twitch viewers

EverQuest II
11Down 45%
Wurm Online
0Down 100%

EverQuest II currently has 11 live Twitch viewers, while Wurm Online has 0.

YouTube subscribers

EverQuest II
6.4k
Wurm Online
1.2kUp 0.8%

EverQuest II currently has about 5.3× as many YouTube subscribers as Wurm Online — 6,400 vs 1,200.

How these estimates are made

EverQuest II

EverQuest II is estimated to have 600 – 2k players a day. Around 70k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Wurm Online

Wurm Online is estimated to have 350 – 1k players a day. Around 63k – 160k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.