Head to head
EverQuest II vs Stumble Guys
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
- Xbox
- PlayStation
- Nintendo
Player activity
Smoothed estimated players over time.
EverQuest II
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2k | Up 0.6% |
| August 2026 | ~2k | Down 0.3% |
| July 2026 | ~2k | — |
Stumble Guys
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~468.7k | |
| August 2026 | ~468.3k | |
| July 2026 | ~468k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- EverQuest II
- 132Down 49%
- Stumble Guys
- 2.8kDown 32%
Stumble Guys currently has about 21× as many peak concurrent Steam players as EverQuest II — 2,766 vs 132.
Reddit members
- EverQuest II
- 9.4kUp 0.7%
- Stumble Guys
- —
EverQuest II currently has 9,405 subreddit members; no comparable data is tracked for Stumble Guys.
Twitch viewers
- EverQuest II
- 12Down 56%
- Stumble Guys
- 129Down 69%
Stumble Guys currently has about 11× as many live Twitch viewers as EverQuest II — 129 vs 12.
YouTube subscribers
- EverQuest II
- 6.4k
- Stumble Guys
- 2.9mUp 0.3%
Stumble Guys currently has about 458× as many YouTube subscribers as EverQuest II — 2,930,000 vs 6,400.
Discord members
- EverQuest II
- —
- Stumble Guys
- 779.7kUp 0.1%
Stumble Guys currently has 779,726 Discord members; no comparable data is tracked for EverQuest II.
How these estimates are made
EverQuest II
EverQuest II is estimated to have 600 – 2k players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Stumble Guys
Stumble Guys is estimated to have 7k – 25k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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