Head to head
EverQuest vs EverQuest II
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
Developers
Player activity
Smoothed estimated players over time.
EverQuest
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~8.9k | Down 2.3% |
| August 2026 | ~9.1k | Down 1.1% |
| July 2026 | ~9.2k | — |
EverQuest II
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2k | Up 0.6% |
| August 2026 | ~2k | Down 0.3% |
| July 2026 | ~2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- EverQuest
- 218Down 13%
- EverQuest II
- 206Up 24%
EverQuest and EverQuest II are nearly even on peak concurrent Steam players — 218 vs 206.
Discord members
- EverQuest
- 17.2kUp 0.8%
- EverQuest II
- —
EverQuest currently has 17,167 Discord members; no comparable data is tracked for EverQuest II.
Reddit members
- EverQuest
- 31.7kUp 0.4%
- EverQuest II
- 9.4kUp 0.8%
EverQuest currently has about 3.4× as many subreddit members as EverQuest II — 31,689 vs 9,387.
Twitch viewers
- EverQuest
- 65Down 24%
- EverQuest II
- 18Down 10%
EverQuest currently has about 3.6× as many live Twitch viewers as EverQuest II — 65 vs 18.
YouTube subscribers
- EverQuest
- —
- EverQuest II
- 6.4k
EverQuest II currently has 6,400 YouTube subscribers; no comparable data is tracked for EverQuest.
How these estimates are made
EverQuest
EverQuest is estimated to have 590 – 2k players a day. Around 66k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
EverQuest II
EverQuest II is estimated to have 580 – 2k players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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