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Head to head

Emporea vs Guild Wars: Reforged

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2016 · 10 years ago
December 2025 · 10 months ago

Daily players

110 – 390
1k – 4k

Estimated players

76Up 1.5%
40kUp 1.3%

Available on

  • Windows
  • macOS
  • Windows

Perspectives

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Player activity

Smoothed estimated players over time.

EmporeaGuild Wars: Reforged

Emporea

Average monthly estimated players
MonthEstimated playersChange
October 2026~76Down 2.6%
September 2026~78Up 1.3%
August 2026~77Up 18%
July 2026~65—

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
October 2026~39.9kDown 2.0%
September 2026~40.7kUp 3.7%
August 2026~39.2kUp 3.0%
July 2026~38.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Emporea
44Down 28%
Guild Wars: Reforged
334Down 54%

Guild Wars: Reforged currently has about 7.6× as many peak concurrent Steam players as Emporea — 334 vs 44.

Twitch viewers

Emporea
0
Guild Wars: Reforged
69Down 57%

Emporea currently has 0 live Twitch viewers, while Guild Wars: Reforged has 69.

Discord members

Emporea
—
Guild Wars: Reforged
57.8kUp 3.0%

Guild Wars: Reforged currently has 57,813 Discord members; no comparable data is tracked for Emporea.

YouTube subscribers

Emporea
—
Guild Wars: Reforged
219kUp 0.5%

Guild Wars: Reforged currently has 219,000 YouTube subscribers; no comparable data is tracked for Emporea.

How these estimates are made

Emporea

Emporea is estimated to have 110 – 390 players a day. Around 17k – 43k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 1k – 4k players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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