Head to head
Elite of Conquerors vs Guild Wars: Reforged
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Elite of Conquerors
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~24 | Down 4.0% |
| September 2026 | ~25 | Up 4.2% |
| August 2026 | ~24 | |
| July 2026 | ~24 | — |
Guild Wars: Reforged
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~39.9k | Down 1.9% |
| September 2026 | ~40.7k | Up 3.7% |
| August 2026 | ~39.2k | Up 3.0% |
| July 2026 | ~38.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Elite of Conquerors
- 84
- Guild Wars: Reforged
- 57.7kUp 3.5%
Guild Wars: Reforged currently has about 687× as many Discord members as Elite of Conquerors — 57,739 vs 84.
YouTube subscribers
- Elite of Conquerors
- 19
- Guild Wars: Reforged
- 219kUp 0.9%
Guild Wars: Reforged currently has about 11526× as many YouTube subscribers as Elite of Conquerors — 219,000 vs 19.
Steam concurrent players
- Elite of Conquerors
- —
- Guild Wars: Reforged
- 491Down 11%
Guild Wars: Reforged currently has 491 peak concurrent Steam players; no comparable data is tracked for Elite of Conquerors.
Twitch viewers
- Elite of Conquerors
- —
- Guild Wars: Reforged
- 168Down 7.2%
Guild Wars: Reforged currently has 168 live Twitch viewers; no comparable data is tracked for Elite of Conquerors.
How these estimates are made
Elite of Conquerors
Elite of Conquerors is estimated to have 0 – 120 players a day. Around 260 – 32k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Guild Wars: Reforged
Guild Wars: Reforged is estimated to have 1k – 4k players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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