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Head to head

Echo of Soul vs Viking Rise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2013 · 13 years ago
March 2023 · 4 years ago

Daily players

No population data
2k – 7k

Estimated players

47Up 3.6%
69.1k

Available on

  • Windows
  • Windows
  • Android
  • iOS

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Echo of SoulViking Rise

Echo of Soul

Average monthly estimated players
MonthEstimated playersChange
August 2026~46Up 21%
July 2026~38

Viking Rise

Average monthly estimated players
MonthEstimated playersChange
August 2026~68.9kUp 15%
July 2026~59.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Echo of Soul
0
Viking Rise
770Up 9.8%

Echo of Soul currently has 0 peak concurrent Steam players, while Viking Rise has 770.

Twitch viewers

Echo of Soul
0
Viking Rise
48Up 269%

Echo of Soul currently has 0 live Twitch viewers, while Viking Rise has 48.

Discord members

Echo of Soul
Viking Rise
263.4k

Viking Rise currently has 263,359 Discord members; no comparable data is tracked for Echo of Soul.

YouTube subscribers

Echo of Soul
Viking Rise
111kUp 0.9%

Viking Rise currently has 111,000 YouTube subscribers; no comparable data is tracked for Echo of Soul.

How these estimates are made

Echo of Soul

Echo of Soul is showing no measurable concurrent players on Steam. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Viking Rise

Viking Rise is estimated to have 2k – 7k players a day. Around 28k – 70k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.