Head to head
Dune: Awakening vs Undecember
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Dune: Awakening
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~104.6k | Down 0.6% |
| July 2026 | ~105.3k | — |
Undecember
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~3.6k | Up 0.3% |
| July 2026 | ~3.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dune: Awakening
- 7.1kUp 22%
- Undecember
- 175Down 61%
Dune: Awakening currently has about 40× as many peak concurrent Steam players as Undecember — 7,073 vs 175.
Discord members
- Dune: Awakening
- 201.8kDown 0.6%
- Undecember
- —
Dune: Awakening currently has 201,810 Discord members; no comparable data is tracked for Undecember.
Reddit members
- Dune: Awakening
- 105.5kUp 0.8%
- Undecember
- —
Dune: Awakening currently has 105,491 subreddit members; no comparable data is tracked for Undecember.
Twitch viewers
- Dune: Awakening
- 250Down 39%
- Undecember
- 0Down 100%
Dune: Awakening currently has 250 live Twitch viewers, while Undecember has 0.
YouTube subscribers
- Dune: Awakening
- 180k
- Undecember
- 12.8kDown 0.8%
Dune: Awakening currently has about 14× as many YouTube subscribers as Undecember — 180,000 vs 12,800.
How these estimates are made
Dune: Awakening
Dune: Awakening is estimated to have 18k – 62k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Undecember
Undecember is estimated to have 1k – 4k players a day. Around 370k – 940k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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