Head to head
Diep.io vs EverQuest Legends
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Browser
- Windows
Player activity
Smoothed estimated players over time.
Diep.io
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~27.2k | Up 18% |
| July 2026 | ~23.1k | Down 1.4% |
| June 2026 | ~23.4k | Up 0.2% |
| May 2026 | ~23.4k | — |
EverQuest Legends
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~13.8k | Up 5.4% |
| July 2026 | ~13.1k | Up 19% |
| June 2026 | ~11.1k | Up 0.3% |
| May 2026 | ~11k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Diep.io
- 82.1kUp 14%
- EverQuest Legends
- —
Diep.io currently has 82,064 Discord members; no comparable data is tracked for EverQuest Legends.
How these estimates are made
Diep.io
Diep.io is estimated to have 65 – 30k players a day. Around 26k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
EverQuest Legends
EverQuest Legends is estimated to have 48 – 22k players a day. Around 18k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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