Skip to content

Head to head

Diablo Immortal vs Roblox

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2022 · 4 years ago
September 2006 · 20 years ago

Daily players

110 – 52k
2k – 750k

Estimated players

72.4kUp 0.3%
2m

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • macOS
  • Android
  • iOS
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Diablo ImmortalRoblox

Diablo Immortal

Average monthly estimated players
MonthEstimated playersChange
September 2026~72.2kUp 0.2%
August 2026~72k

Roblox

Average monthly estimated players
MonthEstimated playersChange
September 2026~2mUp 1.1%
August 2026~2mUp 0.8%
July 2026~2m

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Diablo Immortal
522.1kUp 0.5%
Roblox
2.7mUp 0.2%

Roblox currently has about 5.1× as many subreddit members as Diablo Immortal — 2,655,501 vs 522,137.

Twitch viewers

Diablo Immortal
15Down 61%
Roblox
51.2kUp 306%

Roblox currently has about 3415× as many live Twitch viewers as Diablo Immortal — 51,225 vs 15.

YouTube subscribers

Diablo Immortal
47.8kUp 0.4%
Roblox
7.4mUp 1.7%

Roblox currently has about 154× as many YouTube subscribers as Diablo Immortal — 7,380,000 vs 47,800.

How these estimates are made

Diablo Immortal

Diablo Immortal is estimated to have 110 – 52k players a day. Around 40k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Roblox

Roblox is estimated to have 2k – 750k players a day. Around 200k – 20m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Compare two other games

Related games

From the same developers or publishers.