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Head to head

Defiance 2050 vs Pandemic Express: Zombie Escape

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2018 · 8 years ago
September 2019 · 7 years ago

Daily players

No population data
5 – 18

Estimated players

228
88kUp 0.2%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

Defiance 2050Pandemic Express: Zombie Escape

Defiance 2050

Average monthly estimated players
MonthEstimated playersChange
October 2026~228Down 0.4%
September 2026~229
August 2026~229
July 2026~229—

Pandemic Express: Zombie Escape

Average monthly estimated players
MonthEstimated playersChange
October 2026~87.9kUp 0.3%
September 2026~87.6kUp 0.3%
August 2026~87.4kUp 0.5%
July 2026~87k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Defiance 2050
0Down 100%
Pandemic Express: Zombie Escape
2Up 100%

Defiance 2050 currently has 0 peak concurrent Steam players, while Pandemic Express: Zombie Escape has 2.

Twitch viewers

Defiance 2050
0
Pandemic Express: Zombie Escape
—

Defiance 2050 currently has 0 live Twitch viewers; no comparable data is tracked for Pandemic Express: Zombie Escape.

YouTube subscribers

Defiance 2050
—
Pandemic Express: Zombie Escape
876kUp 0.5%

Pandemic Express: Zombie Escape currently has 876,000 YouTube subscribers; no comparable data is tracked for Defiance 2050.

How these estimates are made

Defiance 2050

Defiance 2050 is showing no measurable concurrent players on Steam. Around 57k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Pandemic Express: Zombie Escape

Pandemic Express: Zombie Escape is estimated to have 5 – 18 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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