Head to head
Deadside vs Guild Wars
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
Deadside
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~21k | Down 0.6% |
| September 2026 | ~21.1k | Down 0.7% |
| August 2026 | ~21.2k | Down 1.0% |
| July 2026 | ~21.4k | — |
Guild Wars
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~28.6k | Up 0.3% |
| September 2026 | ~28.5k | Up 1.7% |
| August 2026 | ~28k | Up 5.0% |
| July 2026 | ~26.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Deadside
- 932Up 44%
- Guild Wars
- —
Deadside currently has 932 peak concurrent Steam players; no comparable data is tracked for Guild Wars.
Discord members
- Deadside
- 56kDown 0.9%
- Guild Wars
- —
Deadside currently has 56,049 Discord members; no comparable data is tracked for Guild Wars.
Twitch viewers
- Deadside
- 52Up 100%
- Guild Wars
- —
Deadside currently has 52 live Twitch viewers; no comparable data is tracked for Guild Wars.
YouTube subscribers
- Deadside
- 10kUp 0.2%
- Guild Wars
- 219kUp 0.5%
Guild Wars currently has about 22× as many YouTube subscribers as Deadside — 219,000 vs 9,980.
Reddit members
- Deadside
- —
- Guild Wars
- 66.9kUp 1.5%
Guild Wars currently has 66,897 subreddit members; no comparable data is tracked for Deadside.
How these estimates are made
Deadside
Deadside is estimated to have 2k – 7k players a day. Around 650k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Guild Wars
Guild Wars is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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