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Head to head

DC Universe Online vs .Hack//Frägment

VerdictDC Universe Online has ~26× .Hack//Frägment's daily players (~4.7k vs ~180, as of Nov 9, 2026). .Hack//Frägment's estimate is low confidence: read the gap as an order of magnitude.

Side by side

Values shared by both games are highlighted.

Status

Released
Released

Released

January 2011 · 16 years ago
November 2005 · 21 years ago

Est. daily players

~4.7k3.4k – 6.6kMedium confidence · Last measured Nov 9, 2026
~18041 – 530Low confidence · Last measured Nov 9, 2026

Available on

  • Nintendo
  • PlayStation
  • Windows
  • Xbox
  • PlayStation

Player activity

Estimated daily players (central estimate) for both games.

DC Universe Online.Hack//Frägment

Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.

Steam concurrent players

DC Universe Online
956Down 2.2% past week
.Hack//Frägment
—

DC Universe Online currently has 956 peak concurrent Steam players; no comparable data is tracked for .Hack//Frägment.

Discord members

DC Universe Online
30.3k
.Hack//Frägment
2.7k

DC Universe Online currently has about 11× as many Discord members as .Hack//Frägment — 30,286 vs 2,704.

Reddit members

DC Universe Online
32.7kUp 0.4% past week
.Hack//Frägment
22.3k

DC Universe Online currently has about 1.5× as many subreddit members as .Hack//Frägment — 32,708 vs 22,270.

Twitch viewers

DC Universe Online
203Up 78% past week
.Hack//Frägment
—

DC Universe Online currently has 203 live Twitch viewers; no comparable data is tracked for .Hack//Frägment.

YouTube subscribers

DC Universe Online
110k
.Hack//Frägment
28

DC Universe Online currently has about 3929× as many YouTube subscribers as .Hack//Frägment — 110,000 vs 28.

How these estimates are made

DC Universe Online

We estimate that about 4,700 people play DC Universe Online on a typical day (most likely between 3,400 and 6,600), based on data from Nov 9, 2026. Around 630,000 accounts (between 490,000 and 800,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.

.Hack//Frägment

We estimate that about 180 people play .Hack//Frägment on a typical day (most likely between 41 and 530), based on data from Nov 9, 2026. Around 49,000 accounts (between 17,000 and 110,000) have played it at some point. .Hack//Frägment publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

How we estimate

Compare two other games

Related games

From the same developers or publishers.