Head to head
DC Universe Online vs .Hack//Frägment

DC Universe Online
~4.7k daily · 3.4k – 6.6k
Last measured Nov 9, 2026

.Hack//Frägment
~180 daily · 41 – 530
Last measured Nov 9, 2026
VerdictDC Universe Online has ~26× .Hack//Frägment's daily players (~4.7k vs ~180, as of Nov 9, 2026). .Hack//Frägment's estimate is low confidence: read the gap as an order of magnitude.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Nintendo
- PlayStation
- Windows
- Xbox
- PlayStation
Categories
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Steam concurrent players
- DC Universe Online
- 956Down 2.2% past week
- .Hack//Frägment
- —
DC Universe Online currently has 956 peak concurrent Steam players; no comparable data is tracked for .Hack//Frägment.
Discord members
- DC Universe Online
- 30.3k
- .Hack//Frägment
- 2.7k
DC Universe Online currently has about 11× as many Discord members as .Hack//Frägment — 30,286 vs 2,704.
Reddit members
- DC Universe Online
- 32.7kUp 0.4% past week
- .Hack//Frägment
- 22.3k
DC Universe Online currently has about 1.5× as many subreddit members as .Hack//Frägment — 32,708 vs 22,270.
Twitch viewers
- DC Universe Online
- 203Up 78% past week
- .Hack//Frägment
- —
DC Universe Online currently has 203 live Twitch viewers; no comparable data is tracked for .Hack//Frägment.
YouTube subscribers
- DC Universe Online
- 110k
- .Hack//Frägment
- 28
DC Universe Online currently has about 3929× as many YouTube subscribers as .Hack//Frägment — 110,000 vs 28.
How these estimates are made
DC Universe Online
We estimate that about 4,700 people play DC Universe Online on a typical day (most likely between 3,400 and 6,600), based on data from Nov 9, 2026. Around 630,000 accounts (between 490,000 and 800,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
.Hack//Frägment
We estimate that about 180 people play .Hack//Frägment on a typical day (most likely between 41 and 530), based on data from Nov 9, 2026. Around 49,000 accounts (between 17,000 and 110,000) have played it at some point. .Hack//Frägment publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
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