Head to head
DayZ vs Lords Mobile
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
DayZ
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~193.4k | Up 0.2% |
| September 2026 | ~193.1k | Down 0.4% |
| August 2026 | ~193.9k | Up 12% |
| July 2026 | ~173.1k | — |
Lords Mobile
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~83.6k | |
| September 2026 | ~83.5k | Up 0.3% |
| August 2026 | ~83.2k | Up 0.5% |
| July 2026 | ~82.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- DayZ
- 21.7kDown 63%
- Lords Mobile
- 698Down 44%
DayZ currently has about 31× as many peak concurrent Steam players as Lords Mobile — 21,744 vs 698.
Discord members
- DayZ
- 191.6kUp 1.1%
- Lords Mobile
- 268.8kDown 0.1%
Lords Mobile currently has about 1.4× as many Discord members as DayZ — 268,767 vs 191,612.
Reddit members
- DayZ
- 561.9kUp 0.3%
- Lords Mobile
- 25kUp 0.5%
DayZ currently has about 22× as many subreddit members as Lords Mobile — 561,923 vs 24,994.
Twitch viewers
- DayZ
- 7.2kUp 22%
- Lords Mobile
- 1Down 88%
DayZ currently has about 7201× as many live Twitch viewers as Lords Mobile — 7,201 vs 1.
YouTube subscribers
- DayZ
- 137kUp 0.7%
- Lords Mobile
- 168k
Lords Mobile currently has about 1.2× as many YouTube subscribers as DayZ — 168,000 vs 137,000.
How these estimates are made
DayZ
DayZ is estimated to have 110k – 400k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Lords Mobile
Lords Mobile is estimated to have 3k – 9k players a day. Around 130k – 330k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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