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Head to head

Cyberpunk Arena vs Guild Wars: Reforged

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2018 · 9 years ago
December 2025 · 9 months ago

Daily players

No population data
2k – 6k

Estimated players

10
39.3kUp 3.1%

Available on

  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Cyberpunk ArenaGuild Wars: Reforged

Cyberpunk Arena

Average monthly estimated players
MonthEstimated playersChange
August 2026~10Up 11%
July 2026~9

Guild Wars: Reforged

Average monthly estimated players
MonthEstimated playersChange
August 2026~39kUp 2.5%
July 2026~38.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Cyberpunk Arena
Guild Wars: Reforged
472Down 37%

Guild Wars: Reforged currently has 472 peak concurrent Steam players; no comparable data is tracked for Cyberpunk Arena.

Discord members

Cyberpunk Arena
Guild Wars: Reforged
54.8kUp 11%

Guild Wars: Reforged currently has 54,764 Discord members; no comparable data is tracked for Cyberpunk Arena.

Twitch viewers

Cyberpunk Arena
Guild Wars: Reforged
148Up 21%

Guild Wars: Reforged currently has 148 live Twitch viewers; no comparable data is tracked for Cyberpunk Arena.

YouTube subscribers

Cyberpunk Arena
Guild Wars: Reforged
215kUp 0.9%

Guild Wars: Reforged currently has 215,000 YouTube subscribers; no comparable data is tracked for Cyberpunk Arena.

How these estimates are made

Cyberpunk Arena

Cyberpunk Arena is showing no measurable concurrent players on Steam. Around 4k – 10k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Guild Wars: Reforged

Guild Wars: Reforged is estimated to have 2k – 6k players a day. Around 80k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.