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Head to head

CrisisX vs Shell Shockers

Side by side

Values shared by both games are highlighted.

Status

TBA
ACTIVE

Released

To be announced
September 2017 · 9 years ago

Daily players

No population data
24 – 11k

Estimated players

1.8kDown 2.6%
34.4kDown 1.9%

Available on

  • Android
  • Windows
  • iOS
  • Browser
  • Android
  • iOS

Publishers

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Player activity

Smoothed estimated players over time.

CrisisXShell Shockers

CrisisX

Average monthly estimated players
MonthEstimated playersChange
October 2026~1.8kUp 1.4%
September 2026~1.8kDown 0.7%
August 2026~1.8kDown 0.7%
July 2026~1.8k—

Shell Shockers

Average monthly estimated players
MonthEstimated playersChange
November 2026~34.4kDown 1.6%
October 2026~34.9kDown 0.3%
September 2026~35kDown 0.1%
August 2026~35.1k
July 2026~35.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

CrisisX
6.8kDown 0.5%
Shell Shockers
160.1kDown 2.1%

Shell Shockers currently has about 23× as many Discord members as CrisisX — 160,147 vs 6,824.

YouTube subscribers

CrisisX
2.3kUp 0.4%
Shell Shockers
16.5kUp 0.6%

Shell Shockers currently has about 7.3× as many YouTube subscribers as CrisisX — 16,500 vs 2,260.

Reddit members

CrisisX
—
Shell Shockers
577Up 0.2%

Shell Shockers currently has 577 subreddit members; no comparable data is tracked for CrisisX.

Twitch viewers

CrisisX
—
Shell Shockers
24Up 4.3%

Shell Shockers currently has 24 live Twitch viewers; no comparable data is tracked for CrisisX.

How these estimates are made

CrisisX

CrisisX is estimated to have 6 – 3k players a day. Around 4k – 380k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Shell Shockers

Shell Shockers is estimated to have 24 – 11k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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