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Head to head

Conan Exiles vs Wind and Mist

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2018 · 8 years ago
June 2023 · 3 years ago

Daily players

22k – 77k
No population data

Estimated players

61.2kDown 0.3%
1

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

Conan ExilesWind and Mist

Conan Exiles

Average monthly estimated players
MonthEstimated playersChange
September 2026~61.1kDown 0.9%
August 2026~61.6kUp 13%
July 2026~54.6k—

Wind and Mist

Average monthly estimated players
MonthEstimated playersChange
September 2026~1
August 2026~1
July 2026~1—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Conan Exiles
9.3kUp 8.3%
Wind and Mist
0

Conan Exiles currently has 9,324 peak concurrent Steam players, while Wind and Mist has 0.

Reddit members

Conan Exiles
270.1kUp 0.3%
Wind and Mist
—

Conan Exiles currently has 270,114 subreddit members; no comparable data is tracked for Wind and Mist.

Twitch viewers

Conan Exiles
219Down 40%
Wind and Mist
—

Conan Exiles currently has 219 live Twitch viewers; no comparable data is tracked for Wind and Mist.

YouTube subscribers

Conan Exiles
180k
Wind and Mist
—

Conan Exiles currently has 180,000 YouTube subscribers; no comparable data is tracked for Wind and Mist.

How these estimates are made

Conan Exiles

Conan Exiles is estimated to have 22k – 77k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Wind and Mist

Wind and Mist is showing no measurable concurrent players on Steam. Around 400 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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