Head to head
Conan Exiles vs Victory: The Age of Racing
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
Categories
Player activity
Smoothed estimated players over time.
Conan Exiles
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~61k | Down 1.0% |
| August 2026 | ~61.6k | Up 13% |
| July 2026 | ~54.6k | — |
Victory: The Age of Racing
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~134 | |
| August 2026 | ~134 | Up 0.8% |
| July 2026 | ~133 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Conan Exiles
- 5kDown 41%
- Victory: The Age of Racing
- 0
Conan Exiles currently has 5,022 peak concurrent Steam players, while Victory: The Age of Racing has 0.
Reddit members
- Conan Exiles
- 269.9kUp 0.3%
- Victory: The Age of Racing
- —
Conan Exiles currently has 269,932 subreddit members; no comparable data is tracked for Victory: The Age of Racing.
Twitch viewers
- Conan Exiles
- 171Down 49%
- Victory: The Age of Racing
- —
Conan Exiles currently has 171 live Twitch viewers; no comparable data is tracked for Victory: The Age of Racing.
YouTube subscribers
- Conan Exiles
- 180k
- Victory: The Age of Racing
- —
Conan Exiles currently has 180,000 YouTube subscribers; no comparable data is tracked for Victory: The Age of Racing.
How these estimates are made
Conan Exiles
Conan Exiles is estimated to have 15k – 54k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Victory: The Age of Racing
Victory: The Age of Racing is estimated to have 3 – 9 players a day. Around 36k – 92k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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