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Head to head

Conan Exiles vs Project Genom

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2018 · 8 years ago
October 2016 · 10 years ago

Daily players

23k – 83k
No population data

Estimated players

61.4kDown 1.2%
188

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

Conan ExilesProject Genom

Conan Exiles

Average monthly estimated players
MonthEstimated playersChange
September 2026~61.4kDown 0.3%
August 2026~61.6kUp 13%
July 2026~54.6k

Project Genom

Average monthly estimated players
MonthEstimated playersChange
September 2026~188
August 2026~188Up 21%
July 2026~156

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Conan Exiles
9.9kUp 15%
Project Genom
0

Conan Exiles currently has 9,895 peak concurrent Steam players, while Project Genom has 0.

Reddit members

Conan Exiles
269.8kUp 0.3%
Project Genom

Conan Exiles currently has 269,819 subreddit members; no comparable data is tracked for Project Genom.

Twitch viewers

Conan Exiles
168Down 81%
Project Genom

Conan Exiles currently has 168 live Twitch viewers; no comparable data is tracked for Project Genom.

YouTube subscribers

Conan Exiles
180k
Project Genom

Conan Exiles currently has 180,000 YouTube subscribers; no comparable data is tracked for Project Genom.

How these estimates are made

Conan Exiles

Conan Exiles is estimated to have 23k – 83k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Project Genom

Project Genom is showing no measurable concurrent players on Steam. Around 48k – 120k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.