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Head to head

Conan Exiles vs Melting World Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2018 · 8 years ago
October 2018 · 8 years ago

Daily players

30k – 110k
No population data

Estimated players

62.9kDown 0.1%
8

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

Conan ExilesMelting World Online

Conan Exiles

Average monthly estimated players
MonthEstimated playersChange
August 2026~62.1kUp 14%
July 2026~54.6k

Melting World Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~8
July 2026~8

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Conan Exiles
9.8kDown 5.3%
Melting World Online

Conan Exiles currently has 9,807 peak concurrent Steam players; no comparable data is tracked for Melting World Online.

Reddit members

Conan Exiles
268.9k
Melting World Online

Conan Exiles currently has 268,896 subreddit members; no comparable data is tracked for Melting World Online.

Twitch viewers

Conan Exiles
441Up 27%
Melting World Online

Conan Exiles currently has 441 live Twitch viewers; no comparable data is tracked for Melting World Online.

YouTube subscribers

Conan Exiles
180k
Melting World Online

Conan Exiles currently has 180,000 YouTube subscribers; no comparable data is tracked for Melting World Online.

How these estimates are made

Conan Exiles

Conan Exiles is estimated to have 30k – 110k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Melting World Online

Melting World Online is showing no measurable concurrent players on Steam. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.