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Head to head

Conan Exiles vs Kingdom Heroes M

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2018 · 8 years ago
May 2023 · 3 years ago

Daily players

19k – 68k
550 – 2k

Estimated players

60.7kDown 0.2%
133Up 14%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Publishers

Player activity

Smoothed estimated players over time.

Conan ExilesKingdom Heroes M

Conan Exiles

Average monthly estimated players
MonthEstimated playersChange
September 2026~61kDown 1.0%
August 2026~61.6kUp 13%
July 2026~54.6k

Kingdom Heroes M

Average monthly estimated players
MonthEstimated playersChange
September 2026~125Down 8.1%
August 2026~136Down 4.2%
July 2026~142

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Conan Exiles
5.9kDown 31%
Kingdom Heroes M
208Down 15%

Conan Exiles currently has about 29× as many peak concurrent Steam players as Kingdom Heroes M — 5,932 vs 208.

Reddit members

Conan Exiles
270kUp 0.3%
Kingdom Heroes M

Conan Exiles currently has 269,951 subreddit members; no comparable data is tracked for Kingdom Heroes M.

Twitch viewers

Conan Exiles
108Down 62%
Kingdom Heroes M

Conan Exiles currently has 108 live Twitch viewers; no comparable data is tracked for Kingdom Heroes M.

YouTube subscribers

Conan Exiles
180k
Kingdom Heroes M

Conan Exiles currently has 180,000 YouTube subscribers; no comparable data is tracked for Kingdom Heroes M.

How these estimates are made

Conan Exiles

Conan Exiles is estimated to have 19k – 68k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Kingdom Heroes M

Kingdom Heroes M is estimated to have 550 – 2k players a day. Around 8k – 21k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.